﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Etapa1.SofRender
{
    public class Triangle
    {
        public Triangle(VertexType v0, VertexType v1, VertexType v2)
        {
            this.P1 = v0;
            this.P2 = v1;
            this.P3 = v2;            
        }


        public VertexType P1;
        public VertexType P2;
        public VertexType P3;
    }
}
